![mtg card conjurer Captive Weird // Compleated Conjurer [March of the Machine]](https://on-boardgaming.com/cdn/shop/files/bcb6f7b6-0b7d-5417-9a31-6b63b42dd9c4_1000x1000.png?v=1715092863)
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Description
mtg card conjurer Captive Weird // Compleated Conjurer [March of the Machine]Set: March of the Machine Type: Creature Weird Rarity: Uncommon Cost: {U} Defender {3}{R P}: Transform Captive Weird. Activate only as a sorcery. ({R P} can be paid with {R} or 2 life.) Izzet researchers agreed to keep the unusual weird contained until they understood the extent of its powers. Reverse Type: Creature Phyrexian Weird When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next
| Set: | March of the Machine |
| Type: | Creature — Weird |
| Rarity: | Uncommon |
| Cost: | {U} |
{3}{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with {R} or 2 life.)
| Reverse Type: | Creature — Phyrexian Weird |
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